One of the most significant additions to the WinRT API in Windows 8.1 Preview is found in the Windows.Devices namespace, showing that Windows 8.1 is opening the floodgates for apps that can make sure of a wide range of peripheral hardware.

The self-explanatory API areas are listed below, along with links to //build 2013 sessions that talked about them. Note that a number of the sessions were pre-recorded–we did this because there were more specific topics than we could accommodate in the live venue.

Personally, I’m looking forward to working on devices chapter in the second edition of my book (first preview here), as it will give me an excuse to buy some fun toys to play with like a Sphero and LEGO Mindstorm! My nearly 7-year-old son will enjoy that too.

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